Our Games

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Dismemberment Fest is just around the corner, and all the local metal bands are gearing up for the show of a lifetime. All the hardest punks and metalheads will be there, and as metal band managers it is a golden opportunity to hit the big leagues. Go to the bar, promote your shows, practice; recruit and kick out musicians. Grant powerful boons to your band, or inflict deleterious curses to your rivals. Perform around town and record records to build a following, seize the spotlight at Dismemberment Fest, and secure your position as the ultimate metal legends.

Metal Legends: Dismemberment Fest is an American-style role-playing and engine-building game. Each player plays as a metal band in a small city, playing shows, recording music, getting hammered, and getting involved in wild interpersonal drama. This game is designed to appeal both to those with a macabre and crude sense of humor, and to those who appreciate nuanced strategy. To win a game of Metal Legends, your band must have the greatest number of fans by the end of the game.

At its heart, Metal Legends is a game about telling a story. While the game is going, players are encouraged to speculate about imaginary circumstances that are driving the lives of the musicians in the bands. As curses and windfalls are bandied about, questions will arise; why did Bruce Pound do a mountain of cocaine? How did Steve meet an untimely death? Why did Helga Hotfingers go to Rehab? It is up to you to decide.


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In Aldermen, you and up to six other players will vie for control of a divided city wracked by conflict. Rule is split between  a number of offices which empower their holders with the capabilities required for victory, and working your way into the machinery of state will let you stay ahead of your competition. Make yourself a caesar, however, you may find your fellow councillors turning against you. Walk a fine line in your pursuit of power, or it will slip from your grasp sooner than you might prefer.

Use diplomacy, cunning, planning, and strategy to spread your influence across both the city and its districts as well as the Assembly and its offices. Seize control of the city with force by holding a sufficient number of districts, or vote your way to victory by achieving a majority of the votes in the Assembly. Win alone or with an ally, but never forget: no alliance is unbreakable…

bumi playing aldermen

Figure 1: A game of Aldermen in Progress


Escape From Barathrum

Escape from Barathrum is a Cooperative Dungeon Crawling game. Players play as The Damned, souls which are attempting to escape the underworld. As they explore the labyrinths of damnation, they must cooperate to survive increasingly difficult traps, monsters, and puzzles. Finally, they must open the gate of death itself and face the guardian to escape back to their mortal coil.


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Felt Sovereign is a grand strategy game played in a world made by the players out of pieces of felt and string. Players create and name the landscape together and then inhabit it, growing their kingdoms. The game can be won through conquest or peaceful growth. However, make no mistake, the competition is fierce, and you will need every iota of ingenuity and ruthless resourcefulness to prevail!

Felt Sovereign differs from other grand strategy games in that it eschews tile-based maps and movement in favor of irregular felt landscapes, and string-based movement. The element of chance in this game is relatively low, and the strategy is deep and nuanced. Creativity, lore-building, and storytelling are encouraged by this game. Beasts of Yore roam the world, and heroes can rise to defeat them. Religions can rise and fall, sovereigns can be crowned, and their monuments built. Technologies can be researched, farms can be planted and raided, and armies can be mustered.

This world might appear soft and forgiving, but the gameplay is a nail-bitingly difficult contest of guile and strategic acumen.


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The shots at Lexington and Concord have rung throughout the world, and the British Empire finds itself with an active rebellion. The fleets and armies of the empire that never sets seek to crush the fledgling nation in its infancy; opposed by a ragged new army with an unproven commander. British or American, take a side and choose a faction. Set forth with the Redcoats, Loyalists, Hessians, Mohawk, Continentals, Patriots, French, or Oneida and win the day through force of arms.

In Flintlock, players must use strategic decision-making, planning, dexterity, and perception to rout the enemy forces. This is primarily done by firing at the enemy forces; using a wooden musket, the player rolls a die down the barrel to try and land them on the enemy’s units, removing those unfortunate enough to end up on the receiving end. Judge risk and flex your skills in a contest of both the mind and the body. Crush the fledgeling rebellion, or see through the birth of a new nation.